State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2021

Top 5 Superhero Games in Latin America, Q2 2021

Discover the performance of the top 5 superhero games in Latin America during Q2 2021, with insights on downloads, revenue, and active users.

Top 5 Superhero Games in Latin America, Q2 2021

The second quarter of 2021 saw impressive performances from the top 5 superhero games in Latin America. The data, provided by Sensor Tower, reveals notable trends in downloads, revenue, and active users across these popular titles.

Marvel Contest of Champions from Kabam Games, Inc. experienced a significant spike in weekly revenue, peaking at approximately $236K in the last week of June. Weekly downloads fluctuated, reaching a high of about 83K in mid-May before tapering off to around 37K by the end of June. The game maintained a robust user base, with weekly active users starting at 317K in March and decreasing to around 279K by the end of the quarter.

MARVEL Future Fight by Netmarble Corporation showed a varied revenue trend, peaking at $57K at the end of April and ending the quarter with around $32K. Downloads saw a significant increase to 25K in the last week of June. The game sustained a strong active user base, starting the quarter with 467K and ending with 482K.

MHA: The Strongest Hero from Crunchyroll Games, LLC, launched in mid-May, made an impressive debut with revenue peaking at $110K shortly after its release. Downloads initially surged to 252K in its first week and then stabilized at around 31K by the end of June. Active users followed a similar trend, starting at 216K and concluding the quarter with approximately 91K.

MARVEL Strike Force: Squad RPG by Scopely, Inc. saw consistent revenue throughout the quarter, peaking at $37K in late March and maintaining around $31K by the end of June. Downloads were highest in late March with 76K, but declined to around 9K by the end of the quarter. The game’s active users decreased from 130K to about 64K during this period.

Injustice 2 from Warner Bros. experienced varying revenue, peaking at $21K in late March and ending June with around $10K. Weekly downloads remained relatively stable, fluctuating between 14K and 17K. Active users showed a slight decline from 44K to 38K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021